By Adobe Creative Team
This project-based advisor from Adobe will educate readers all they should comprehend to create enticing interactive content material with Flash CS3. utilizing step by step directions with initiatives that construct at the wisdom discovered in each one lesson, readers will study the foremost parts of the Flash interface, together with panels, timelines, and frames. From there, readers will how you can paintings with vector and bitmap pictures; create and edit symbols; regulate textual content and upload interactivity with ActionScript 3.0; and contain animation, song, and sound to their initiatives. they're going to additionally the right way to arrange and export their entire tasks for internet and broadcast. after all, readers also will the way to reap the benefits of the hot good points of Flash CS3 - the streamlined person interface, local aid for Photoshop and Illustrator documents, remodeled drawing instruments, new video encoding beneficial properties, code modifying improvements, and masses extra. The better half CD offers clients with all of the pattern documents they should entire the entire initiatives.
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Additional info for Adobe® Flash® CS3 Professional Classroom in a Book®
View full size image] Breaking Objects Apart You used the object drawing mode to create the lines. Now, to remove the overlapping lines from the center of the circle, you'll convert the lines into separate line segments. 1. With the Selection tool, drag a selection around the entire star so that all four lines and the circle are selected. 2. Choose Modify > Break Apart. 3. Click a blank area on the Stage to deselect the star. 4. Select each line segment in the center of the circle and delete it.
You can drag the transformation point anywhere in the object, or even outside of the object. ï»¿ Creating a Simple Animation Later lessons cover animation in greater detail, but for this project, you'll use a motion tween to create a simple frame-by-frame animation. You'll convert the bubble to a symbol, apply the motion tween, and then copy the layer to create additional animated bubbles. Converting a Shape to a Symbol A symbol is a graphic, button, or movie clip that you create once in Flash and then reuse as many times as you like, reducing the size of your movie file.
Only the area that is covered by the mask shows through. ï»¿ 3. Creating and Editing Symbols 59 60 Movie clip, graphic, and button symbols keep your file size small while increasing your flexibility. A single symbol can be used countless times in a project, but the file's data only has to be included once. Lesson Overview In this lesson, you'll learn how to do the following: • Import Illustrator files • Create new symbols • Understand the difference between symbol types • Adjust transparency • Import assets into the library • Use library assets • Convert bitmap graphics to vectors • Reduce the file size of Flash documents • Apply web-safe colors This lesson will take about an hour to complete.